AI Insights · Timothy · July 2022
Top 5 2D Realistic Games on iOS in Italy, Q2 2022
Discover the performance of the top 5 2D realistic games on iOS in Italy during Q2 2022, including weekly downloads, revenue, and active user trends.
During the second quarter of 2022, Italy saw interesting trends in the performance of the top 5 2D realistic games on the iOS platform. Here’s a detailed look at their weekly downloads, revenue, and active user numbers, based on data from Sensor Tower. For more insights, visit Sensor Tower.
Woodoku - Wood Block Puzzles
Weekly Downloads: The game experienced a significant increase in downloads, starting at 5.3K in late March and peaking at 14.3K in early June. It ended the quarter with approximately 10.6K downloads. Weekly Active Users: Active users began at 54.5K and saw fluctuations, notably increasing to 80.6K by early May and eventually reaching around 68.9K by the end of June.
8 Ball Pool™
Weekly Revenue: Revenue showed a downward trend, starting at approximately $23K in late March and decreasing to about $7.6K by the end of June. Weekly Downloads: Downloads started strong at 12.5K but gradually declined to around 4.9K by the end of the quarter. Weekly Active Users: Active users remained relatively stable, starting at 342.6K and ending at approximately 302K, with a slight dip in early June.
Evony
Weekly Revenue: Revenue was relatively stable, starting at $39.2K and experiencing minor fluctuations, ending at around $37.6K. Weekly Downloads: Downloads showed some volatility, peaking at 9.8K in mid-April and ending the quarter at around 5.1K. Weekly Active Users: Active users saw a peak of 26.7K in early May but generally trended downward to about 19.9K by the end of June.
Solitaire – Classic Card Games
Weekly Revenue: Revenue remained minimal and stable, fluctuating between $12 and $31 throughout the quarter. Weekly Downloads: Downloads increased from 1.8K in late March to a peak of 4.7K in early May, ending the quarter at about 4.6K. Weekly Active Users: Active users showed a consistent upward trend, starting at 21.4K and increasing to approximately 30.3K by the end of the quarter.
Vector: Parkour Run
Weekly Revenue: Revenue experienced slight fluctuations, starting at $8 and peaking at $81 in late April, ending at $71 by the end of June. Weekly Downloads: Downloads peaked at 5.5K in mid-April and ended the quarter at approximately 4.7K. Weekly Active Users: Active users saw a significant increase early in the quarter, peaking at 9.4K in late April and ending at around 7.2K by the end of June.
Overall, these top 5 2D realistic games on iOS in Italy displayed diverse trends in downloads, revenue, and active users throughout Q2 2022. For more detailed insights and data, visit Sensor Tower.